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// Romanian version by MasacruTheArcher

ToolBrush = "Pensula";
ToolDrag = "Trage";
ToolPlane = "Plan";
ToolCircle = "Cerc";
ToolBox = "Cutie";
ToolChain = "Lant";
ToolSpring = "Elastic";
ToolFixJoint = "Fixeaza";
ToolHinge = "Balama";

OptionsButton = "Optiuni";
FileButton = "Fisier";
ClearScene = "Curata scena";
SaveScene = "Salveaza scena";
LoadScene = "Incarca scena";
ImportScene = "Importa scena";

ResetView = "Centreaza vederea";
Gravity = "Gravitatie";
AirFriction = "Frictiunea aerului";
LeftClickMenus = "Click-stânga deschide meniul";
DrawInside = "Deseneaza înauntrul obiectelor";
Shaders = "Permite detalii avansate (Grafica foarte buna)";
SimpleWater = "Apa nedetaliata";
DrawHinges = "Pune balamale/fixeaza in timp real";
DrawClouds = "Nori";
DrawBorders = "Marginile obiectului";
Exit = "Iesire";

ControlTitle = "Controleaza";

ShowInfo = "Arata Informatii";
ShowAbout = "Despre Phun";
ShowHelp = "Ajutor!";
ToggleFullscreen = "Fullscreen";

SimSpeed = "Viteza";
TakeSnapshot = "Da înapoi fotografia";

Undo = "Da inapoi";
Redo = "Reda";


NoFollow = "Numai urmari obiectul";
FollowObject = "Urmeaza obiectul";

Erase = "Sterge";
Clone = "Cloneaza";







ChooseColor = "Alege o culoare..";
RandomColor = "O culoare la intamplare";
Hue = "Nuanta";
Saturation = "Saturatie";
Lightness = "Stralucire";

Liquify = "Transforma in apa";
CenterHinge = "Adauga balama pe centru";
Circle = "Transforma in cerc";
NoChain = "Dezintegreaza lantul";
Invert = "Inverseaza selectia";
MoveToBack = "Muta in spate";
MoveToFront = "Muta in fata";
Friction = "Frictiune";
Bounciness = "Saltaret";
Density = "Densitate (greutate)";
WaterCollisionOn = "Intra in contact cu apa";
CollisionMenuButton = "Meniul de ciocnire...";
CollisionMenu = "Meniul de ciocnire";
CollisionGroup = "Grupul de ciocnire";
SelectMenuButton = "Selecteaza tot...";

SelectPoly = "Selecteaza poligoanele";
SelectCircle = "Selecteaza cercurile";
SelectPlane = "Selecteaza planurile";
SelectHinge = "Selecteaza balamalele";
SelectFix = "Selecteaza fixatiile";
SelectSpring = "Selecteaza elasticele";
SelectChain = "Selecteaza lanturile";
SelectGroup = "Selecteaza grupurile ";

GeomMenuButton = "Setarile structurii...";
GeomMenu = "Setarile geometriei";
SpringMenuButton = "Elastice...";
SpringMenu = "Optiunile Elasticului";
SpringStrength = "Puterea elasticului";
SpringDamping = "Amortizarea elasticului";

HingeMenuButton = "Balamale...";
HingeMenu = "Optiunile balamalei";
HingeMotor = "Motor";
HingeReversed = "Invers";
ControllerSelector = "Controleaza cu sagetile tastaturii";

MotorSpeed = "Viteza motorului";
MotorStrength = "Puterea motorului";
EraseWater = "Sterge apa";

Cancel = "Anuleaza";

Import = "Importeaza";
Load = "Încarca";
ChooseScene = "Alege Scena";

SaveAsWhat = "Salveaza ca ";
EnterName = "Introdu un nume";
Save = "Salveaza";

ToolbarTitle = "Bara de unelte";
PopupTitle = "Optiuni";

OptionsTitle = "Optiuni";
FileTitle = "Fisier";

AboutTitle = "Despre";
AboutText = "Copyright 2007-2008, Emil Ernerfeldt\n" +
			"phungame@gmail.com\n" +
			"www.phun.at\n" +
			"Free for non-commercial use\n" +
			"Created for Kenneth Bodin, VRLab, Umeå University";



HelpTitle = "Ajutor";

EntInfoButton = "Informatii...";
EntInfoMenu = "Informatii";
EntInfoArea = "Zona";
EntInfoMass = "Masa";
EntInfoTorque = "Puterea de rotire a motorului";
EntInfoVelocity = "Velocitate";
EntInfoAngVel = "Velocitate Unghiulara";

ChangeLanguage = "Schimba limba";

// All the undos, should start with lower case to fit into a "Undo foo" sentence.

UndoPolygon = "poligonul";
UndoPlane = "planul";
UndoCircle = "cercul";
UndoChain = "lantul";
UndoBox = "cutia";
UndoFixate = "fixarea";
UndoHinge = "balamaua";
UndoSpring = "elasticul";
UndoCenterHinge = "balamaua";

UndoClone = "clonarea";
UndoErase = "stergerea";
UndoDrag = "tragerea";
UndoMove = "mutarea";
UndoRotate = "rotirea";
UndoLiquify = "transformarea in apa";
UndoToCircle = "la cerc";
UndoSliderChange = "schimbarea proprietatii de alunecare";

UndoClear = "curatenia";
UndoSnapshot = "fotografia";

UndoDissolveChain = "dizolvarea lantului";

UndoImportScene = "importarea scenii";
UndoLoadScene = "incarcarea scenii";
UndoSimStart = "startul";

UndoGroupInclusion = "cuprinderea grupului";
UndoGroupExclusion = "excluderea grupului";
UndoGroupAssignment = "sarcina grupului";
UndoGroupRemoval = "inlatura grupul";

Last modified July 11, 2008 12:41 am
Copyright 2008 Algoryx Simulation