Download this config file

// Made for beta 5
// Official English original by Emil Ernerfeldt

/*
Phun only supports 8-bit character sets with Latin-1 being the default.
You can change this default by making your own font file (see data/fonts/readme.txt for details) and set it in this file liks so:
Font = "my_cyrillic_arial_black"; // Or whatever your font is called
*/
//Font = "fixedsys"; // Uncomment to activate

MoreTranslations = "More translations at www.phunland.com";

// Things for describing groups
EmptyGroup = "koma vala";
WaterGroup = "peşkên avê";
For = "for"; // Example: ColorMenu "For" my_group.

// Used for describing types (like "12 geometries")
Type_Box             = "Qutîk";
Type_Box_plural      = "Qutîkan";
Type_Circle          = "Gilover";
Type_Circle_plural   = "Giloveran";
Type_Polygon         = "pirgoşe";
Type_Polygon_plural  = "pirgoşeyan";
Type_Plane           = "erd";
Type_Plane_plural    = "erd";
Type_Geom            = "geometrî";   // A general geometry (ie, any of the above)
Type_Geom_plural     = "geometriyan";

Type_FixJoint        = "saxlemkirin";
Type_FixJoint_plural = "saxlemkirinan";
Type_Hinge           = "menteşe";
Type_Hinge_plural    = "menteşeyan";
Type_Spring          = "lotik";
Type_Spring_plural   = "lotikan";
Type_Tracer          = "tracer";
Type_Tracer_plural   = "tracers";
Type_LaserPen        = "lazer";
Type_LaserPen_plural = "lazeran";
Type_Entity          = "tişt";  // The most general form
Type_Entity_plural   = "tiştna";

/////////////////////////////////////////////////////////////////////////////
// The tools

ToolMove         = "guhestin";
ToolMove_Tooltip = "Tiştan û avê veguhezîne";

ToolDrag         = "Şemitandin";
ToolDrag_Tooltip = "Amûra şemitandinê (D) - ber zindîkirinê re tiştan bişemitîne.";

ToolRotate         = "Bizivirîne";
ToolRotate_Tooltip = "Tiştan û avê bizivirîne";

ToolPolygon    = "PirGoşe";
ToolPolygon_Tooltip = "Amûra Pirgoşe (P) - pirgoşeyan çêke.\n" +
                    "Pêl SHIFT bike û pêlêkirî bihêle ji bo xêzên rast.\n" +
                    "Ji bo hilbijartina tiştan wan dorpêç bike.\n" + 
                    "\n" +
                    "Ji bo zivirandina tiştan pêl bişkoşka rast a mişkê bike û bişemitîne\n" +
                    "Pan the view by dragging the background with your right mouse button\n" +
                    "Bi giloverika mişka xwe nêzik/dûr bibe.";
                  
ToolBrush = "Boyaxkirin";
ToolBrush_Tooltip = "Amûra Boyaxkirinê (B) - bi vê amûrê pirgoşeyan çêbikin.\n"+
                    "Şiklan bi bişkoka çepê ya mişkê xêz bike, û bi bişkoşka rastê jêbibe.\n"+
                    "Ger tableteke we ya pênûs hebe, hûn ê bikarin xêzkirineke nazenîntir çêbikin.";

ToolPlane    = "Erd";
ToolPlane_Tooltip = "Amûra Erdê (A) - Erdeke bêdawîn biafirîne.\n" +
                    "Ji bo afirandina erdê, pêl SHIFT bike û pêlêkirî bhiêle  ji bo zivirandinê wê ya bi qasê 15°, an jî tenê mişkê nêzikî orjînala zivirandinê bigire.";

ToolCircle   = "Gilover";
ToolCircle_Tooltip = "Amûra afirandina giloverikan (C)";

ToolGears         = "Amûra Çerxan";
ToolGears_Tooltip = "Çerxên ku dizivirin çêke (G)";

ToolBox      = "Qûtîk";
ToolBox_Tooltip = "Amûra afirandina qûtîkan (X)\n" + 
                  "Ji bo afirandina qûtîkan pêl SHIFT bike û pêlêkirî bihêle";

ToolChain    = "Zincîr";
ToolChain_Tooltip = "Amûra Zincîran (N) - zincîrek çêke.\n" +
                    "Ji bo çêkirina xêzeke rast a zincîrê SHIFTê pêlêkirî bihêle (mîna boyaxkirinê dixebite).\n" +
                    "Ji bo taybetkirina zincîra xwe, tiştekek bi du menteşeyan hilbijêre û di paceya agahiyê de hilbijêre \"Weke zincîr bi kar bîne\"";

ToolSpring   = "Yay";
ToolSpring_Tooltip = "Amûra Yayan (S) - du tiştan bi alîkariya yayek bi hev re girêde.";

ToolFixJoint = "Sabîtkirin";
ToolFixJoint_Tooltip = "Sabîtkirin (F) - ji bo ku tiştekê bi erdê ve an jî bi tişta bin wê re sabît bikî, li vir bitike.";

ToolHinge    = "Menteşe";
ToolHinge_Tooltip = "Amûra Menteşe (H) - ji bo ku tiştekê bi alîkariya menteşeyekê bi tişta bin wê re girê bidî (an jî bi erdê re).\n" +
                    "Menteşeyek paşê dikare bibe motorek jî.";

ToolTracer      = "Şopandin";
ToolTracer_Tooltip = "Amûra Şopandinê (E) - şopankerekê bi tiştekê ve dike. Wê demê şopanker xêzikek xêz dike ew biçe ku derê.";

ToolScale    = "Mezinahî";
ToolScale_Tooltip = "Amûra Mezinahiyê (R) - mezinahiya tiştan biguherîne.\n" +
                    "Pêl SHIFT bike ji bo kêmkirina her aliyan.\n" +
                    "Pêlî CTRL bike ji bo guhertina qeta mezinahiyê (mînak bike ev qas qet: 2x, 3x, an jî bike 1/2, 1/3, ...)\n" +
                    "Herwiha dikarî pêl ALT bikî ji bo ku mezinahiyê bikî weke ya rastîn (cpu'yek baş pêwist e)";

ToolCut    = "Jêke";
ToolCut_Tooltip = "Amûra Jêkirinê (T) - ji bo jêkirina pirgoşeyekê xêzek çêke.\n";
                       
CSGBrushRadius = "Mezinahiya firçeyê";
CSGBrushCalligraphy = "Kalîgrafî";
CSGBrushMultidraw = "Xêzkirina-pirhejmar";
CSGBrushEraser = "Jêbirin";

GearSize = "Mezinahiya diranan";
GearOuter = "Diranên derve";
GearInner = "Diranên hundirîn";
GearThickness = "Hollow gear thickness";

ChainTool_Reset = "Zincirî betal bike";
ChainTool_Reset_Tooltip = "Amûra zincîrê bike weke berê";

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

// The menu bar buttons:

FileButton = "Pel";
FileTitle  = "Pel";

ToolbarButton = "DarikaAmûran";

SimControlButton = "Kontrola Zindî";
SimControlTitle  = "Kontrola Zindîkirinê";

OptionsButton = "Vebijêrk";
OptionsTitle  = "Vebijêrk";

RecordMenuButton = "Tomarker";
RecordMenuTitle = "Tomarker";

CameraMenuButton = "Camera";
CameraMenuTitle = "Menûya Camera";

/////////////////////////////////////////////////////////////////////////

HelpButton = "Alîkarî!";
HelpTitle  = "Alîkarî";

AboutButton = "Agahî";
AboutTitle  = "Di Derbarê Algodoo Phun edition de";
AboutText = "Hat afirandin ji aliyê Emil Ernerfeldt\n" +
			"Copyright 2008-2009, Algoryx simulation (www.algoryx.se)\n" +
			"algodoo@algoryx.se\n" +
			"www.algoryx.se/algodoo";
			
HideWindows = "Paceyê veşêre";
ShowWindows = "Paceyê nîşan bide";

EntityOptionsButton = "Menûya Agahiyan";
EntityOptionsTitle = "Mîheng";

InfoButton = "agahiya zindîkirinê";
InfoTitle  = "Agahî-zindî";

FindMoreScenes = "Zêdetir dîmenan bibîne";
CheckForUpdates = "Li rojanekirinê bigere";
CheckForUpdates_Tooltip = "Here malpera bernameyê";

BuyProduct = "Buy Algodoo";
BuyProduct_Tooltip = "Ji bo standina gellek taybetiyan guhertoya full bikire";

///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

BackgroundOptionsButton = "Vebijêrkên Rûerdê";
BackgroundOptions = "Vebijêrkên Rûerdê";

Zoom = "Nêzik Bibe";
ChooseScene = "Dîmen hilbijêre";

// The save dialog
SaveAsWhat        = "Weke çi tomarke?";
Scene_FileName    = "Navê pelê: ";
Scene_Author      = "Nivîskar: ";
Scene_Description = "Şîrove: ";
Save = "Tomarke";

// File overwrite dialog
OverwriteFileTitle = "Di ser pela heyî de binivîse?";
OverwriteFileQuestion = "Pel jixwe heye. Tu dixwazî di ser de binivîsî"; // Will be appended with file name and a question mark
DoOverwrite = "Erê";
DoOverwrite_Tooltip = "Di ser pela heyî de binivîse.";
NoOverwrite = "Betal";
NoOverwrite_Tooltip = "Li ser pela heyî NENIVÎSE (wê dîmena te neyê tomarkirin).";

// The load scene/phunlet dialog
ImportPhunletButton = "Phunlet têxe";
ImportPhunletButton_Tooltip = "Phunletek an jî dîmenek têxe";
ImportPhunletMenu   = "Phunlet têxe";
SavePhunletButton = "Ya bijartî tomarke";
SavePhunletMenu   = "Phunletê tomarke";

NewScene = "Dîmena Nû";
SaveSceneButton = "Dîmenê tomarke";
SaveSceneMenu   = "Dîmenê tomarke";

LoadSceneButton = "Dîmenek bar bike";
LoadSceneButton_Tooltip = "Dîmenek an jî phunlet barke";
LoadSceneMenu   = "Dîmenek barke";

ClearScene = "Dîmenê paqijke";

ChangeLanguage = "Zimên Biguhere";

WaterButton = "Vebijêrkên Avê";
WaterMenu = "Vebijêrkên Avê";
EraseWater = "Hemû avan jê bibe";
EraseWater_Tooltip = "Hemû avan ji seneryoyê paqijke";

Cancel = "Betal";
Slider_Tooltip = "Ji bo ku sliderê bikî wekî berê li bişkoşka navincî ya mişkê bitike";
LabeledSlider_Tooltip = "ji bo nivîsandina nirxeke nû li nirxê bitike";

PopupTitle = "Vebijêrk";

ZoomToScene = "Nêzikî dîmenê bibe";
ZoomToScene_Tooltip = "Kamerayê dibe dera ku hemû tişt lê ne";
ResetView   = "Xuyaniya Destpêkê";
ResetView_Tooltip = "Pozîsyon û nêzikahiya kamerayê dike weke destpêkê";

////////////////////////////////////////////////////////////////////////////////////
// Options
Simulation = "Zindîkirin";
Interface = "Navrû";
Rendering = "Derxistin/tomarkirin";
Visualization = "Visualization";
Layers = "Layers";

Option_GravitySwitch = "Kişandina Erdê";
Option_GravitySwitch_Tooltip = "Kişandina erdê çalak bike an jî neke";
Option_AirSwitch = "Hewa";
Option_AirSwitch_Tooltip = "Bandora hewayê çalak bike an jî neke";

Option_GravityStrength = "Hêza kişandina erdê";
Option_GravityAngleOffset = "Gravity angle offset";
Option_AirFrictionMultiplier = "Hêza bandora hewayê";

Option_UseAccelerometer = "Use accelerometer";
Option_UseAccelerometer_Tooltip = "Use the hardware accelerometer to control the direction and strength of gravity";
Option_SmartAccelerometer = "Smart accelerometer";
Option_SmartAccelerometer_Tooltip = "Sets the gravitation to zero if close to level";
Option_QuadraticAccelerometer = "Quadratic accelerometer response";
Option_QuadraticAccelerometer_Tooltip = "Gives smaller response for small tilts";
Option_CalibrateAccelerometer = "Calibrate accelerometer";
Option_CalibrateAccelerometer_Tooltip = "Set the current transformation as level";
Option_InvertedAccelerometer = "Invert accelerometer";

Option_PenInput = "Touch screen";
Option_PenInput_Tooltip = "Optimizes the user interface for use with only a touch screen.";
Option_Cursor = "Draw cursor";
Option_Cursor_Tooltip = "Uncheck to hide the cursor";
Option_AllowSelection = "Select by encircling";
Option_AllowSelection_Tooltip = "Allow selection of an object by encircling them with a box or polygon";
Option_Autosave = "Tomarkirina bixweber";
Option_Autosave_Tooltip = "Dîmenê bixweber tomar dike, loma ger phun an jî komputer têk here dikare were xelaskirin";
Level = "Ast";
Level_Simple = "Moda Hêsan";
Level_Simple_Tooltip = "Tenê hîmên bingehîn nîşande";
Level_Medium = "Moda Navincî";
Level_Medium_Tooltip = "Mîhengên herî giştî nîşande";
Level_Advanced = "Moda Pêşketî";
Level_Advanced_Tooltip = "Hemû mîhengan nîşande";

Option_Shaders = "Enable anti-aliasing through shaders";
Option_Shaders_Tooltip = "Use shaders to smooth out the borders of objects to avoid pixel artifacts.\nDisable to obtain a performance gain.";
Option_MetaWater = "Meta-surface water rendering";
Option_MetaWater_Tooltip = "Render water as a continuous meta-surface. Uncheck this to draw each drop of water as a circle.";
Option_GPUWater = "Hardware water surface generation";
Option_GPUWater_Tooltip = "Uncheck this to do software meta-surface construction. Hardware water is faster on new graphics cards, and looks best with shaders on.";
Option_DrawHinges = "Draw hinges/fixjoints when running";
Option_DrawClouds = "Ewran boyaxke";
Option_16BitTextures = "16 bit textures";
Option_16BitTextures_Tooltip = "Forces all textures to have a maximum bit depth of 16 bits.\nMay improve performance.";
Option_CalibrateJoysticks = "Calibrate joysticks";
Option_SimSpeed = "Leza Zindîkirinê";

ShowScaleIndicator = "Show scale indicator";

LayerFilterIntro = "Show layers:";
None = "Ne yek jî,";

AutoGlue = "Auto-glue";
AutoGlue_Tooltip = "Automatically glues new geometries to the background. Loosen them in the Geometry actions menu";

Defaults = "Yên Bixweber";
Defaults_Tooltip = "Mîhengên bixweber a tiştçn nû kontrol dike";
DefaultBorders = "Kêlek";
DefaultBorders_Tooltip = "Kontrol dike ka tiştên nû hewce ye ku xwedî kêlek bin";

//////////////////////////////////////////////////////

Exit = "Derkeve";
Exit_Tooltip = "Phunê bigire";

ToggleFullscreen = "Bike Dîmendertije";

Undo = "Paşde";
Undo_Tooltip = "Guhertina we ya dawîn paşde vedigerîne";

Redo = "Dîsa Bike";
Redo_Tooltip = "Te çi kiribe dîsa dike";

// Related to color:
ColorMenuButton = "Xuyanî";
ColorMenu = "Menûya Xuyaniyê";
Hue = "Hue";
Saturation = "Saturation";
Lightness = "Lightness";
Value = "Nirx";
Alpha = "Şeffafî";
RandomColor = "Rengê Çawalêhato";
RandomColorsEach = "Rengên Çawalêhato";

DrawBorders = "Kêlekan Boyaxke";
OpaqueBorders = "Kêlekên Opak";

BoxText = "Nivîsa Qûtîkê";
TextSize = "Mezinahiya nivîsê";
BoxRuler = "Cetwel";
BoxRuler_Tooltip = "Cetwelek têdixe qûtîka bijartî";
DrawCake = "Qaliba giloverikê xêzke";


LoadTexture = "Nîgarek Hilbijêre";
Texture = "Nîgar";
TextureFind = "Nîgerek bigere";
TextureMatrixGenerate = "Nîgara bi pozîsyona bixweber";
NoTexture = "Nîgarê paqijke";
AutogenGeom = "Ji nîgarê geometriyek biafirîne";

MaterialMenuButton = "Materyal";
MaterialMenu = "Menûya Materyal";

SelectionButton = "Bijartin";
SelectionMenu = "Menûya Bijartinê";

// Some popup options
NoFollow = "Dev ji şopandina tiştê berde";
NoGravityGroup = "Koma kişandina erdê jê bibe";
NoGravityGroup_Tooltip = "No longer base the direction of gravity on the rotation of any object";
FollowObject = "Follow with camera";
GravityGroup = "Bind to gravity direction";
GravityGroup_Tooltip = "When the selected objects rotates, so will the direction of the global gravity";
TrackRotation = "Track rotation";
TrackRotation_Tooltip = "Rotate camera with object";
Erase = "Paqijke";
Clone = "Klon bike";
Mirror = "Neynik";
NoChain = "Dissolve chain";
NoChain_Tooltip = "Disconnect the parts of the chain from each other";
InvertSelection = "Invert selection";
InvertSelection_Tooltip = "Select everything that isn't selected now, instead of what is now selected.";
SelectAlike = "Select alike";
SelectAlike_Tooltip = "Select objects identical to the selected";

MoveToBack = "Ya bijartî veguheze paş";
MoveToFront = "Ya bijartî veguheze pêş";

Group = "Bike Kom";
Ungroup = "Neke Kom";

UseAsChain = "Weke zincîr bi kar bîne";

SelectMenuButton = "Hilbijêre";

SelectPoly     = "Hilbijêre pirgoşe";
SelectBox      = "Hilbijêre qûtîk";
SelectCircle   = "Hilbijêre giloverik";
SelectPlane    = "Hilbijêre erd";
SelectHinge    = "Hilbijêre menteşe";
SelectFix      = "Hilbijêre saxlemkirinê";
SelectSpring   = "Hilbijêre yayê";
SelectTracer   = "Hilbijêre şopankerê";
SelectChain    = "Hilbijêre zincîrê";
SelectWater    = "Hilbijêre avê";
SelectGroup    = "Hilbijêre komê ";

DestroyKey = "Bişkoşka tunekirinê";
DestroyKey_Tooltip = "Bişkoşkek hilbijêre ku dema ku hat pêlêkirin tişta qelp were bê tunekirin";
MirrorKey = "Bişkoşka Neynikê";
MirrorKey_Tooltip = "Select a key that when pressed will mirror a group of objects.\n"+
                    "If several objects are bound to be mirrored by the same key, all objects will be mirrored together along their longest axis.";

SpringMenuButton = "Yay";
SpringMenu = "Vebijêrkên Yayê";
SpringStrength = "Hêz";
SpringStrength_Tooltip = "The strength of the spring.";
SpringDamping = "Şilkirin";
SpringDamping_Tooltip = "How much to dampen the velocity.\nA low value means a lot of oscillation.\nA value of 1 means critically damped.";
SpringLength = "Dûrahiya hedefê";
SpringLength_Tooltip = "Dirêjahiya ideal a yayê; dirêjahiya yayê a pêwist.";

HingeMenuButton = "Menteşe";
HingeMenu = "Vebijêrkên Menteşeyê";
HingeMotor = "Motor";
HingeReversed = "Berevajî";

MotorSpeed = "Leza Motorê";
MotorStrength = "Hêza Motorê";
MotorAutoBrake = "Frena Bixweber";
MotorAutoBrake_Tooltip = "Ger tu bişkoşkên kontrolê nehatibin pêlêkirin, bixweber pêl frenê dike.\nThis inverts the meaning of the brake-key to now mean \"neutral\".";
HingeBreakeImpulse = "Impulse break limit";

Hinge_ForwardKey = "Bişkoşka pêş";
Hinge_BackKey    = "Bişkoşka paş";
Hinge_BrakeKey   = "Bişkoşka frenê";

Button_Tooltip = "ji bo kirina weke destpêkê pêl bişkoşka navincî bike";
Button_NoneSelected = "[Hilbijartin tune]";
Button_PressAButton = "[Pêl bişkoşkek bike]";
Button_Toggle = "Toggle";

TracerMenuButton = "Şopanker";
TracerMenu = "Vebijêrkên şopanker";
TracerLife = "Dema çilmisînê";
TracerScale = "Mezinahî";
TracerClearTrail = "rêçê jê bibe";

CollisionMenuButton = "Menûya Hevxistinê";
CollisionMenu = "Menûya Hevxistinê";
CollisionGroup = "Koma Hevxistinê"; // Usage: "Collision group A", "Collision group B", ...
WaterCollisionOn = "Hevxistina bi avê re";
HeteroCollisionOn = "Hevxistin bi xwe tune";
HeteroCollisionOn_Tooltip = "Ger ev were hilbijartin, wê ev geometrî li yên mîna xwe nexe (kom, av û ev checkbox)";
NoCollisionGroup = "Tu koma hevxistinê tune";

// Geom settings
GeomOptionsMenuButton = "Mîhengên Geometrî";
GeomOptionsMenu = "Mîhengên Geometrî";
Friction = "Firikandin";
Restitution = "Restitution";
Attraction = "Attraction";
AttractionFalloff = "Attraction falloff: ";
AttractionFalloff_Tooltip = "Choose the falloff of the attraction force over distance";
AttractionLinearFalloff = "Linear";
AttractionLinearFalloff_Tooltip = "Give the attractive force a strength the is proportional to the inverse of the distance";
AttractionQuadraticFalloff = "Quadratic";
AttractionQuadraticFalloff_Tooltip = "Give the attractive force a strength the is proportional to the inverse of the squared distance";

KillerGeom = "Kujer";
KillerGeom_Tooltip = "If true, this geometry will kill any other geometry it comes in contact with (except for immortals).";
ImmortalGeom = "Nemir";
ImmortalGeom_Tooltip = "Ger were bijartin, ev geometry wê ji aliyê tu geometriyan ve neyê kuştin.";

Density = "Tîrîtî";
Mass = "Mass";
AirFrictionMult = "Air friction multiplier";

FiniteGeomActionButton = "Çalakiyên Geometriyê";
FiniteGeomAction = "Çalakiyên Geometriyê";
GlueToBackground = "zeliqok li rûerdê";
GlueToBackground_Tooltip = "Tişta bijartî bi rûerdê re vezeliqîne";
GlueTogether = "Bi hev re vezeliqîne";
GlueTogether_Tooltip = "Tiştên bijartî bi hev re vezeliqîne";
Loosen = "Jihevkirin";
Loosen_Tooltip = "Ji hemû pêvekan serbest bike";
Liquify = "Ya bijartî bihelîne";
Liquify_Tooltip = "Bike av!";
CenterHinge = "Menteşeya navendî lê zêdeke";
AttachTracer = "Şopanker pêveke";
TurnIntoCircle = "Bike zincîr";
TurnIntoBox = "Bike qûtîk";
Gearify = "Bike çerx";
Gearify_Tooltip = "Diranên çerxê li ya bijartî zêdeke";
SendIntoOrbit = "Rêke rê-gerokê";
SendIntoOrbit_Tooltip = "Tiştê rêke rê-gerokê";

FiniteGeomControllerButton = "Kontrolkerê Geometrî";
FiniteGeomController = "Kontrolkerê Geometrî";
GeomControllerMenu = "Menûya Kontrolker";
GeomControllerAcc     = "Controller acceleration";
GeomControllerReverseXY = "Reverse axes";
GeomControllerInvertX   = "Bizivirîne-axis";
GeomControllerInvertY   = "Bizivirîne Y-axis";
DirSelector_Tooltip = "Ji bo resetkirinê pêl bişkoşka navincî ya mişka xwe bike";
DirSelector_NoneSelected = "No directional controller";
DirSelector_ChooseInput = "Têketinê Hilbijêre";

// CSG menu:
CSGMenuButton  = "CSG";
CSGMenu        = "CSG";
CSG_Cut        = "Cut";
CSG_Intersect  = "Intersect";
CSG_Difference = "Subtract";
CSG_Union      = "Lê zêdeke";

EntInfoButton = "Agahî";
EntInfoMenu = "Agahî";
EntInfoArea = "Qad";
EntInfoArea_Tooltip = "Qada herî zêde";
EntInfoMass = "Mass";
EntInfoMass_Tooltip = "The summed mass";
EntInfoTorque = "Dewira Motorê";
EntInfoTorque_Tooltip = "Dewira herî zêde ya motorê";
EntInfoMaxHingeImpulse = "Hinge impulse";
EntInfoMaxHingeImpulse_Tooltip = "The largest hinge impulse";
EntInfoVelocity = "Lez";
EntInfoVelocity_Tooltip = "Sînora lezê";
EntInfoAngVel = "Angular velocity";
EntInfoAngVel_Tooltip = "The average angular velocity";
EntInfoMomentum = "Momentum";
EntInfoAngularMomentum = "Angular momentum";
EntInfoEnergy = "Enerjî";
EntInfoEnergy_Tooltip = "The potential and kinetic energy";

EnergyKineticLinear          = "Enerjiya kînetîk a linear";
EnergyKineticAngular       = "Kinetic angular energy";
EnergyPotentialGravity    = "Enerjîya potansiyel (kişandina erdê)";
EnergyPotentialAttraction = "Enerjîya potansiyel (attraction)";
EnergyPotentialSpring     = "Enerjîya potansiyel (yay)";

ScriptMenuButton = "Menûya Skrîpt";
ScriptMenu       = "Menûya Skrîpt";

Loading = "Bar Dike!";
PleaseWait = "Li bendê be...";

PhunLoadingAlgodoo = "The scene you have loaded was made with the full edition of Algodoo.\nIt may not work as intended in Phun.";
OK = "Temam";

////////////////////////////////////////////////////////////////////////////////////
// All the undos, should start with lower case to fit into a "Undo foo" sentence. //
////////////////////////////////////////////////////////////////////////////////////

UndoPolygon = "pirgoşe";
UndoPlane = "erd";
UndoCircle = "giloverik";
UndoGear = "çerx";
UndoChain = "zincîr";
UndoBox = "qûtîk";
UndoFixate = "sabît bike";
UndoHinge = "menteşe";
UndoSpring = "yay";
UndoTracer = "şopanker";
UndoCenterHinge = "menteşeya navendî";
UndoAttachTracers = "şopanker";

UndoClone = "klon bike";
UndoMirror = "neynik";
UndoScale = "guhertina mezinahiyê";
UndoErase = "jê bibe";
UndoDrag = "bişemitîne";
UndoMove = "veguheze";
UndoRotate = "bizivirîne";

UndoLoosen = "ji hev bike";
UndoLiquify = "bihelîne";
UndoToCircle = "li zincîr";
UndoToBox = "li qûtîk";
UndoGearify = "bike çerx";
UndoSliderChange = "slider change";

UndoClear = "paqijke";
UndoNewScene = "dîmena nû";
UndoSnapshot = "wênekişandin";

UndoDissolveChain = "dissolve chain";

UndoImportPhunlet = "phunlet têxe";
UndoLoadScene = "dîmen barke";
UndoSimStart = "sim destpêk";

UndoGroupInclusion = "group inclusion";
UndoGroupExclusion = "group exclusion";
UndoGroupAssignment = "group assignment";
UndoGroupRemoval = "group removal";

UndoRandomColor = "rengê çawalêhato";
UndoRandomColors = "rengên çawalêhato";

UndoTextEdit = "text edit";

UndoCodePaste = "phunlet pêveke";

UndoGlueToBackground = "glue to background";
UndoGlueTogether = "glue together";

UndoDestroy = "xerakirin";

UndoCut = "jêkirin";

UndoCSG_Cut          = "CSG-cut";
UndoCSG_Intersect    = "CSG-intersection";
UndoCSG_Difference   = "CSG-difference";
UndoCSG_Union        = "CSG-union";
UndoCSGBrush = "firçe";
UndoCSGBrushErase = "jêbirin";

UndoTexture = "Nîgar";
UndoAutogenGeom = "afirandina geometrî";

UndoMaterial = "materyal";

UndoStep = "time step"; // Used for debugging purposes


////////////////////////////////////////////////////////////////
// Algodoo only!
////////////////////////////////////////////////////////////////

NoWebcam = "Tu kamera nehat dîtin!";
CaptureFromCamera = "Wêneyek bikişîne ji kamerayê";
CameraFlipVertically = "Tîkane bizivirîne";
CameraFlipHorizontally = "Berwarî bizivirîne";

// Laser related
ToolLaserPen      = "Lazer";
ToolLaserPen_Tooltip = "Amûra pênûsa lazer (L).";

SelectLaserPen = "Pênûsa lazer hilbijêre";

LaserPenMenuButton = "Pênûsa Lazer";
LaserPenMenu = "Vebijêrkên Pênûsa Lazer";
LaserPenFadeDistance = "Dûrahiya çilmisandinê";
LaserPenFadeDistance_Tooltip = "Beriya çilmisandina lazerê çiqas dûr?";
LaserPenVelocity = "Leza ronahiyê";
LaserPenVelocity_Tooltip = "kêm bikin, ji bo dîtina efekta kişandina erdê ya di ronahiyê de.";
LaserPenScale = "Mezinahî";
ShowLaserBody = "Gewdeya lazerê nîşande";

RefractiveIndex = "Indexa Şkestinê";
RefractiveIndex_Tooltip = "Specifies how much light refracts (bends) in the material.\n"+
                          "Formally it specifies the slowdown of light in the medium, so light travels at half the speed in a material with the refractive index of 2.";

WaterRefractiveIndex = "Indexa şkestina avê";

UndoLaserPen = "Pênûsa lazer";

// Plots:

PlotButton = "Plotê nîşande";
PlotWindow = "Plot";

Plot_Clear = "Paqijke";
Plot_DrawAxes = "Show axes";
Plot_DrawLegends = "Show legends in plot";
Plot_Axis = "axis";
Plot_SaveAsImage = "Plotê weke wêneyê tomarke";
Plot_SaveAsCSV = "Plotê weke pela CSV tomarke";
Plot_SaveAsCSV_Tooltip = "Saves the plot data in text format as comma sepparated values (CSV)";
Plot_OnSavedPlot = "Plot hat tomarkirin weke";
Plot_OnSaveError = "Çewtiyek derket";

// Plot sources
Plot_SimTime = "Dem";
Plot_Speed = "Lez";
Plot_Position_X = "Pozîsyon (x)";
Plot_Position_Y = "Pozîsyon (y)";
Plot_Velocity_X = "Velocity (x)";
Plot_Velocity_Y = "Velocity (y)";
Plot_Angular_Velocity = "Angular velocity";
Plot_Angular_Momentum = "Angular momentum";

Plot_Energy_Kinetic_Linear        = "Enerjiya kînetîk a linear";
Plot_Energy_Kinetic_Angular       = "Enerjiya kînetîk a zivirandinê";
Plot_Energy_Kinetic               = "Enerjiya kînetîk (sum)";
Plot_Energy_Potential_Gravity     = "Enerjiya potansiyel a kişandina erdê";
Plot_Energy_Potential_Attraction  = "Enerjiya potansiyel a attraction";
Plot_Energy_Potential_Spring      = "Enerjiya potansiyel a yayê";
Plot_Energy_Potential             = "Enerjiya Potansiyel (sum)";
Plot_Energy                       = "Enerjiya (sum)";

// Options
Force_Master = "Hêzan nîşande";
Force_Names = "Navan nîşande";
Force_Values = "Nirxan nîşande";
Force_Scale = "Force arrows scale";
Force_View = "Ji bo dîtinê hêzan hilbijêre:";
Force_ViewGravity = "Kişandina Erdê";
Force_ViewAttraction = "Attraction";
Force_ViewSpring = "Yay";
Force_ViewHinge = "Menteşe";
Force_ViewNormal = "asayî";
Force_ViewFriction = "Firikandin";
Force_ViewAirFriction = "Firikandina hewayê";
Force_ViewAirBuoyancy = "Air buoyancy";
Force_ViewExternal = "Derveyî";
Velocity_Master = "Lezan bîbîne";
Velocity_Scale = "Velocity arrow scale";
ShowGravityField = "Show gravity field";
ScaleGravityField = "Scale field arrows with gravity strength";

Grid = "Grid";
ShowGrid = "Show grid";
Snap = "Snap to grid";
Base = "Grid base";
Last modified October 7, 2009 7:29 pm
Copyright 2008 Algoryx Simulation