This is a tutorial. How to make realistic breakable objects in Phun
Start by making your object in one piece:
Then you have to chose what material you are going to make it out of in your head: Do you want it to be concrete, wood, stone, metal plastic, ect.? For wood you want pieces with long jagged edges like this:
For plastic you should have edges sort of between wood and metal, not too jagged but also not too flat:
Make the pieces with the polygon tool holding down shift and releasing then holding down again for straight lines:
When finished connect all the pieces with small completely transparent rectangles with a hinge on both short ends and no collisions:
Make the break limit on all the hinges what ever you like but I recommend to stay within a reasonable range:
ExtraMetal reinforcement: to add metal reinforcement make a chain of rods. Then attach them in a way making it bend stiffly use breakable hinges with a little over the amount your object's hinges break limit is. ExamplesWood: http://www.phunbox.net/details/1797/ Plastic: http://www.phunbox.net/details/2258/ Concrete (with metal reinforcement): http://www.phunbox.net/details/2123/
Last modified July 26, 2009 3:44 pm
|