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Realistic Car Collab [RCC]
Members+Their Jobs
-ZCW11728=Owner/ maker of skins
-Gmonkeyboy=Co-owner
-Member 2=Maker of the Dash board
-Member 3=Maker of Mechanics
(More than one member can be in each section)
Members
ZCW11728
Rhett97
Bronie12345
Nxtd
Gmonkeyboy
julioissk84life
Underground
Our Goal and Task
We will be Making the most realistic car to date, It will include an engine, Gearbox, drive shaft, Disc Brakes, Full Dashboard with Real time Dials. The engine Will use water as fuel. I have a prototype engine Made by JAC(SIRMUSTANG), but tweaked for greater milage, efficiancy and realism. There will also be other features like; glowing red disc brakes, smoking tires, blowing the engine, and realtime shading.
Current Creations
Author: Bronie12345
Title: rotary BSE
File Size: 45.51 kB
Rating: 


Author: ZCW11728
Title: Ferrari California Body Skin
File Size: 384.59 kB
Rating: 


Author: ZCW11728
Title: Ferrari California Wheel and engine skin
File Size: 254.69 kB
Rating: 


Author: ZCW11728
Title: Realistic 8 cylinder engine
File Size: 63.38 kB
Rating: 


Author: gmonkeyboy
Title: brakes
File Size: 75.37 kB
Rating: 

Currently Under construction
Body Skin - ZCW11728 - Done
Wheel Skin - ZCW11728 - Done
Engine Skin - ZCW11728 - Done
Engine - Bronie12345 - Done
Brakes - Gmonkeyboy- Done
others to come soon
and thanks to wildcat for the Collab setup codes!
Last edited by ZCW11728 (2009-08-17 10:37:37)
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Woah, how the f*ck does the motor work? I tried to figure it out... the only thing I could think of is there are collide with water only parts, that are super duper bouncy...
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it changes the collision menus of the pistons, then the recangles force them down because they collide. Then when it collides with the yellow circles at the bottom of the piston, then it changes the collisions so it doesnt collide, then the piston behind (or in front) of it gets forced down and the system repeats its self.
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can i also work on this?
i already got an engine for you guys, but dunno if it in the right scale...
Author: Bronie12345
Title: rotary BSE
File Size: 45.51 kB
Rating: 

i also don't know what to work on else besides the engine
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well if i have people who want to work on this then sure.
Ok, the engine is too big, but, the car can easily be resized if needed, (it will be glued not fixated together to reduse leg) along with the wheels and engine skin. So it shouldnt be a problem.
Last edited by ZCW11728 (2009-08-13 09:11:18)
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so that means i can improve the engine?
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yes, you can improve the engine. I think its great right now though, but if you think you can improve it then go ahead.
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the current most improved version is on my latest ToyBox forklift
you can see/take it here
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Hi, I'd like to apply.
I might be able to help with the skins?
Anyway thanks ![]()

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Sure underground, you can join. I dont think we'll need any more skins though. We have the body, tires, and engine skins already.
The engine will work too, if possible, could you get it to go a little faster?
Then finaly i dont think i'll have much time to work on or run this collab, so i would like to hire a co-owner, to help me take care of things. Pm me if you are interested in this position.
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i can make it run only 2 rad/sec faster
i can't get more out of it with this build
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i can make a new build, made for optimal performance
but that is gonna take some while, cuz its a special edition, and the current one was an experiment
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nah, this will work. You could optimise it if you want though
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k, kuz then you just copy-past the code, cuz i will only change the code ![]()
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now you have something to stop your car with ![]()

Author: gmonkeyboy
Title: brakes
File Size: 75.37 kB
Rating: 

i would also like to join ![]()
running the car at a higher Hzs would also help the engine and gear box run better
Last edited by gmonkeyboy (2009-08-17 10:19:52)
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sure, you can join. I think we could use those brakes too!
btw, Gmonkeyboy is the co-leader, listen to him.
Last edited by ZCW11728 (2009-08-17 10:35:06)
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we don't appear to have suspension, or a drive-train, so what ever your best at
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