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#51 2008-06-29 09:31:50

theclamps27
Respected Member
From: Manchestaaaaaah, UK
Registered: 2008-06-29
Posts: 194

Re: Bug Report: Beta 4 specific

Why would the help menu lie to me?? I feel so betrayed sad

now if i could only get it to stop automatically playing on start up that would be cool.

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#52 2008-06-29 13:27:39

morningstar
Member
From: U.K
Registered: 2008-06-15
Posts: 24

Re: Bug Report: Beta 4 specific

Undo button erased entire scene. gone forever. sigh. sad

OS X 10.4.11


In constant pursuit of the elusive rabbitfish.

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#53 2008-06-29 16:31:14

t0m0tomo
Member
Registered: 2008-06-24
Posts: 27
Website

Re: Bug Report: Beta 4 specific

Livirus wrote:

Cyanide Cloud wrote:

TotalAnihilation10 wrote:

Awh man, you got to it first again...
http://i301.photobucket.com/albums/nn77 … itled3.jpg

I got the error when I erased a circle that was fixated to a plane...It only happened in one scene but was recurring in that scene...e.g, I kept reloading the scene and it kept happening, but only in that one.

ME TOO!

You're getting the same message as I did. Code assertion failed "geom->GetID() !=0" in function void physics::Body::RemoveGeom(physics::GeomPtr) inf c:/MSYS/phun/Phun/Source/physics/Body.cpp:191

I found the same bug.
In order to avoid a crash, add a new fixate to a object fixed to a plane.
And then, remove the plane or the object.

This bug seems to be related to a new fixate for background.
Fixates in old scenes are not converted correctly.


Create your scenes with Illustrator, Inkscape, and SVG2Phun.

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#54 2008-06-30 02:42:21

Cyanide Cloud
Posting Lord
From: Phun's Code... AAHH!!! A 2!!
Registered: 2008-05-19
Posts: 1513

Re: Bug Report: Beta 4 specific

Undo Does Not Undo Slider Changes!!!!!!!!!!!!!!!!!!


http://farm4.static.flickr.com/3138/3086080914_2464c094bb.jpg?v=0

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#55 2008-06-30 03:07:14

arinlares
Power Member
From: A place.
Registered: 2008-03-17
Posts: 3162
Website

Re: Bug Report: Beta 4 specific

new whine... the scale tool causes the program to freeze temporarily.


http://i251.photobucket.com/albums/gg290/arinlares/phunsig.png
PhunBox

Will be out of town for two weeks to a month from Aug. 2nd, with possibly limited access.

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#56 2008-06-30 03:51:33

Cyanide Cloud
Posting Lord
From: Phun's Code... AAHH!!! A 2!!
Registered: 2008-05-19
Posts: 1513

Re: Bug Report: Beta 4 specific

arinlares wrote:

new whine... the scale tool causes the program to freeze temporarily.

It doesn't freeze, it is calculating the scaling.  it is not a bug.


http://farm4.static.flickr.com/3138/3086080914_2464c094bb.jpg?v=0

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#57 2008-06-30 14:55:14

Tank2333
Very Active Poster
From: Germany
Registered: 2008-06-04
Posts: 309
Website

Re: Bug Report: Beta 4 specific

i dont know if thats a bug
but when i use phunlets the objects dont remain to any groups, thats pretty annoying

and the old groups from 3.5 five dont seem to work too


http://www.mv-gaming.de/files/Tank1_signature.jpg
Contests On: 
other Projects: 2 Leg Walkers
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#58 2008-06-30 18:00:11

tatt61880
Post Manic
From: Osaka, Japan
Registered: 2008-03-12
Posts: 858
Website

Re: Bug Report: Beta 4 specific

"Saving/Loading problem with chain." reported by Wracky
http://www.phunland.com/forum/viewtopic.php?pid=13398

Last edited by tatt61880 (2008-06-30 18:00:57)

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#59 2008-07-01 02:29:18

Cyanide Cloud
Posting Lord
From: Phun's Code... AAHH!!! A 2!!
Registered: 2008-05-19
Posts: 1513

Re: Bug Report: Beta 4 specific

PHUNLETS!!!!!!!

  If you save something as a phunlet, it will NOT save it with THE CORRECT VALUES!!!! I made a car for the suspension contest, some values were off, when people tried it, it (Qouting Airnlanes(how do you spell that? lol)) "I compared it to mine, and it flipped 5 times in a row.". 

THIS IS MADNESS!  AND NO, IT IS NOT SPARTA!  This is really Pissing me Off, it also ruined my EXCAVATOR!


http://farm4.static.flickr.com/3138/3086080914_2464c094bb.jpg?v=0

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#60 2008-07-01 11:49:23

t0m0tomo
Member
Registered: 2008-06-24
Posts: 27
Website

Re: Bug Report: Beta 4 specific

Mirror of box
The mirror function doesn't work for a box.
You can see this bug when mirroring a rotated box.


Create your scenes with Illustrator, Inkscape, and SVG2Phun.

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#61 2008-07-01 11:52:57

guyboy
Phunky Munkey
From: Zürich, Switzerland
Registered: 2008-04-02
Posts: 1866

Re: Bug Report: Beta 4 specific

the obstruction mirrors, the image doesn't!


http://i38.tinypic.com/s474pl.jpg
Human horse pasture expansion OpenGL Book Hall
Kwon owned Version (C) 2002-2008

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#62 2008-07-01 15:37:42

JDKmedeng
Senior Member
From: Germany
Registered: 2008-03-28
Posts: 291

Re: Bug Report: Beta 4 specific

I don't mean to whine, but there are SO many glitches in beta 4, impeding my rocket construction. sad I can't even list them all

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#63 2008-07-01 17:59:04

arinlares
Power Member
From: A place.
Registered: 2008-03-17
Posts: 3162
Website

Re: Bug Report: Beta 4 specific

yeah, emil rushed this beta out.  he said he hopes to have an update soon, i believe.


http://i251.photobucket.com/albums/gg290/arinlares/phunsig.png
PhunBox

Will be out of town for two weeks to a month from Aug. 2nd, with possibly limited access.

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#64 2008-07-02 11:11:31

Nick
Member
Registered: 2008-06-28
Posts: 16

Re: Bug Report: Beta 4 specific

can somebody else confirm if simulation speed is working or not, as far as i can see there is no difference between 1x and 5x

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#65 2008-07-02 11:25:42

Ke144
Member
From: Opening your back door...
Registered: 2008-05-27
Posts: 25

Re: Bug Report: Beta 4 specific

If i use the pen in anyway i crash. -_-


http://img255.imageshack.us/img255/8639/imagegv5.jpg
http://sfx-images.mozilla.org/affiliates/Buttons/180x60/get.gif

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#66 2008-07-02 17:46:26

aaa11
not a dupe account
From: your imagination
Registered: 2008-03-08
Posts: 328

Re: Bug Report: Beta 4 specific

IN 4.11 im unable to use select a directional controler input


http://i292.photobucket.com/albums/mm30/topsy__krets/007.png

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#67 2008-07-02 23:17:25

VeeTō
New member
From: Middle of Nowhere, ND
Registered: 2008-06-06
Posts: 5

Re: Bug Report: Beta 4 specific

This may not be a bug, but in a scene with many pens (like the explosion scene included in the package) if you change all the pens to have a lifespan of 0, it severely slows my framrate, down to like 5fps.

Running XP version of 4.0


http://i294.photobucket.com/albums/mm83/xtramangled/fail_avatar.jpg
my name's in a changelog omg *foams at mouth*

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#68 2008-07-02 23:30:51

Cyanide Cloud
Posting Lord
From: Phun's Code... AAHH!!! A 2!!
Registered: 2008-05-19
Posts: 1513

Re: Bug Report: Beta 4 specific

VeeTō wrote:

This may not be a bug, but in a scene with many pens (like the explosion scene included in the package) if you change all the pens to have a lifespan of 0, it severely slows my framrate, down to like 5fps.

Running XP version of 4.0

This is because... It is like Dividing by ZERO.  The Line is created at [1] The Line is Destroyed at [1].  It is destroyed at the SAME time that it is created soo...  It would be like Dividing by Zero.


http://farm4.static.flickr.com/3138/3086080914_2464c094bb.jpg?v=0

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#69 2008-07-04 03:11:18

Livirus
Silicon Bully ;)
Registered: 2008-03-19
Posts: 517

Re: Bug Report: Beta 4 specific

Is it only me experiansing random keys on keyboard cease to work? The problems are solved by restarting Phun.
Anyway this problem started after I downloaded 4.11 (had 4.00 before).

Last edited by Livirus (2008-07-04 03:11:30)

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#70 2008-07-04 04:35:29

theclamps27
Respected Member
From: Manchestaaaaaah, UK
Registered: 2008-06-29
Posts: 194

Re: Bug Report: Beta 4 specific

Livirus wrote:

Is it only me experiansing random keys on keyboard cease to work? The problems are solved by restarting Phun.
Anyway this problem started after I downloaded 4.11 (had 4.00 before).

nah, me too. sometime my space bar wont start/pause the sim and i have to click the button instead!

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#71 2008-07-04 04:43:35

Livirus
Silicon Bully ;)
Registered: 2008-03-19
Posts: 517

Re: Bug Report: Beta 4 specific

theclamps27 wrote:

Livirus wrote:

Is it only me experiansing random keys on keyboard cease to work? The problems are solved by restarting Phun.
Anyway this problem started after I downloaded 4.11 (had 4.00 before).

nah, me too. sometime my space bar wont start/pause the sim and i have to click the button instead!

For me it's more random. Sometimes my own bindings to motors wont work, one time Delete stopped working, and I've also encountered the same as you, space stopped working.

If it is any help, when I tried to bind a hinge to a button that didn't work, it reacted, but it didn't show any letter, just a " " space.

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#72 2008-07-04 11:21:11

KaLul
admiral awesome!
From: Germany
Registered: 2008-04-02
Posts: 767

Re: Bug Report: Beta 4 specific

if i load an old file, all the boxes/rectangles are polygons now.


http://tiny.cc/Rg8Io
http://tiny.cc/OrVvWhttp://tiny.cc/act464
emilk sayd -->  Soft/breakable objects: Will need a lot of work, but I really want this feature in Phun, so expect it at some (distant) point in time.
[please add this to ur sig if u want it] http://www.youtube.com/watch?v=-9NJzXwZChQ

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#73 2008-07-04 12:45:03

tatt61880
Post Manic
From: Osaka, Japan
Registered: 2008-03-12
Posts: 858
Website

Re: Bug Report: Beta 4 specific

KaLul wrote:

if i load an old file, all the boxes/rectangles are polygons now.

It's not bug. Old version's box-tool makes boxes as a polygons (i.e there is no information about "boxes/rectangles" in old ver file).

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#74 2008-07-05 05:27:57

Rabidmonkey
Very Active Poster
From: Earth, last I checked.
Registered: 2008-06-01
Posts: 307

Re: Bug Report: Beta 4 specific

In beta 4.11, I tried undoing a rotation and the whole scene wiped itself. Its worked fine at other times, though.

And halfway through making this post, and error message came up saying Phun needed to close- Last thing I did was save a phunlet.


Knowledge is accumulated information;
intelligence is the ability to process that information;
and wisdom is knowing when to do so.

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#75 2008-07-05 05:29:20

sami1337
Level: -9000
From: Over 9000 less than 9000!
Registered: 2008-04-28
Posts: 696
Website

Re: Bug Report: Beta 4 specific

If you set the brake key of a hinge to "," or "." your scene will be empty upon the next load. You can fix it by editing the .phn but it's still nasty.


The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
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