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well, a button in geometry actions to remove inertia/energy form selected object(s).
e.g., if a ball is falling, you click/highlight it and select "remove inertia/energy". The ball would no longer be moving, but would be in the same place where you hit the button. Then on Play again the ball would start a new free fall.
something like my example ![]()

but I would mainly use it to stop one of my engines and start it "cold"
Last edited by gmonkeyboy (2009-08-21 11:30:24)
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Or... select the object and click and hold it. There suggestion unneeded.
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^^^^^^^^
What about if there are multiple object's?
I support this fully :-)
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much as I would like this option (INERTIA MESSES UP SO MANY THINGS I MAKE), it's really unrealistic, thus defying the purpose of simulating physics
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standardtoaster wrote:
Or... select the object and click and hold it. There suggestion unneeded.
i forgot about that lol
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